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遊戲玩家的認知能力更強

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Brown Researchers Believe Gamers Are Able To Learn Visual Tasks Faster Than Non-Gamers

遊戲玩家的認知能力更強

As gaming moves from just a casual pastime to becoming a more significant part of our lives, researchers are getting increasingly curious to find out how it affects learning. A recent study concluded that gamers have better visual skills and other cognitive abilities. Now there is some evidence that gaming not only augments visual skills, but also, helps speed up the learning process.

視頻遊戲正從一項消遣漸漸變成我們生活中重要的一部分,研究者對其是否會影響到我們的認知能力也越來越感興趣。近期一項實驗表明,遊戲玩家不僅視覺更敏銳,其他一些認知能力也更強。下面這項實驗進一步證明了視頻遊戲不僅增強玩家的視覺能力,還加速了他們的學習能力。

遊戲玩家的認知能力更強

The study conducted by Brown University Associate Professor Yuka Sasaki and graduate student Aaron Berard, pitted nine avid gamers against a control group of nine individuals who had rarely if ever, played video games. The participants were subjected to two days of visual task learning. Each group was trained in two tasks (in random order). The first was to observe the design of an on-screen texture of horizontal lines and point the area with maximum irregularities as fast as possible. The second task was similar except that the lines were vertical.

布朗大學副教授Yuka Sasaki和研究生Aaron Berard共同開展的這項研究,他們挑選了9位遊戲玩家與9位很少玩或不玩遊戲的人進行對比研究。他們都進行了爲期2天的視覺任務培訓。受試者按隨機順序進行兩項測試,首先是在屏幕上快速(以毫秒爲衡量標準)地指出水平線組成的紋理中有何異常之處。第二項測試與前一項相同,只不過換成了垂直紋理。

The following day, the study participants were asked to perform the same tasks (again in randomized order) to test if there was any improvement in how quickly they noticed the irregularities.

隨後的幾天,受試者依然按隨機順序反覆做這兩項測試,主要是爲了檢測他們識別無規則紋理的速度是否有所改善。

Sure enough, the frequent gamers showed great progress in both tasks - they improved an average of 15% on the second and 11% on the first. The non-gamers did not fare as well. Though they improved by the same amount as the gamers (15%) on the second task, their performance on the first task worsened, declining by 5%!

數據顯示,遊戲玩家組在第一項任務中在速度和準確度方面的表現提高了15%,在第二項任務中提高了11%;非遊戲玩家組在第二項任務中也提高了15%,然而在第一項任務中,他們只提高了約5%。

Clearly more research needs to be done before firm conclusions can be reached, but the first indications are certainly encouraging. And for those that are still skeptical, a separate study conducted by Oxford University in 2014, concluded that children that play video games are happier, more social and less hyperactive than non-gamers! But before you go all out, the study also stipulates that kids should spend no more than 60 minutes a day on this pursuit.

爲了獲得確切的答案,我們需要進行更多研究,但該實驗帶給我們的啓示還是鼓舞人心的。帶着懷疑,2014年牛津大學又單獨進行了一項實驗,證明了玩視頻遊戲的孩子比不玩的孩子更幸福,更社會化,並且不那麼過度活潑!但在你躍躍欲試之前,這項實驗也提醒了我們應該控制孩子的遊戲時間在60分鐘之內,否則過猶不及。

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